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SUMMARY VIDEO

COMPANY DETAILS

SUMMARY

SeedDream Technology Sdn Bhd was founded in 2006, aimed at helping brands who understand the importance of investing in innovation to earn engagement, drive loyalty, and disrupt their categories.

More than an impressive list of offerings, we care about how those offerings work together to build something remarkable.

Technology Engagement

  • Brand Website & Microsite
  • Mobile Application
  • Ecommerce Platform


Loyalty Marketing

  • Gamification Marketing Campaign
  • Behavioral Analytics & CRM Strategy
  • Cross-Channel Marketing


Strategy Transformation

  • Branding & Communication Strategy
  • Customer Acquisition & Retention

Today, we are a leading and the only homegrown interactive Marketing Technology (“MarTech”) company in Malaysia, filling the gap in the local digital landscape. We own the SEA’s 1st Interactive Gamification Marketing Platform - RewardinMe™ - http://www.rewardin.me, with our unique SecondScreen™ - Interactive Micro-gestures Technology, communicate

Our clients include listed companies, fast-growing SMEs, and emerging affluent who find our interactive solutions constantly evolving. We are able to provide and support clients at any stage of their digital journey.

We had won 2 international design awards in 2015 from the USA. These awards recognize the talent and effort of the best web designers, developers, and agencies all over the world with a multidisciplinary jury made up of representatives from across the globe.

Our growth prospects include aiming to be a leading Interactive Gamification MarTech player in the region and ultimately, a digital Gamification Marketing Solutions Platform for every business. We invite you to be part of our exciting journey as an equity investor.

PROBLEM

Digital Interactive Gamification Marketing can never be more important in times of the current Covid-19 pandemic.

There is a strong need for Branded Gaming that is consistent with your campaign theme and corporate image.

Gamification Marketing is the upcoming marketing trend & currently, this space is commanded by big players like Shopee, Lazada due to affordability. This is because customized Gamification Campaign are costly, and not many businesses are applying it for Real Data collecting for future marketing purposes. Business owners struggle to find an affordable solution. We are working towards offering an affordable, user-friendly customizable solution for every business regardless of size.

SOLUTION
SAAS PLATFORM

We have created a fully customizable Interactive Digital Gamification Marketing platform to provide unbiased choices and transparency so that our customers can get better or cheaper options. We have made Digital Gamification Campaign with ease, and allowed agency partners and business owners to access our platform(from campaign settings to entries data exporting). REWARDINME™ is an Interactive Gamification Marketing Platform that enables brands to reach their audience at The RIGHT & TARGETING MOMENTS.

B2B MODEL

We create synergies by offering the best in value Gamification Marketing Platform for traditional businesses i.e. listed companies and SMEs and enable them to use Gamification + Rewards to acquire & retain new customers, build loyalty & create long-term advocacy.

API INTEGRATION

We enable strategic partners to promote digital campaigns via multi-channels (Offline, Online + Mobile) to their large customer base via our API/SDK integration technology.

BIG DATA & PRODUCT DEVELOPMENT

Data collected via our platform form our competitive advantage, to be used to create new products for the market. Thus, major brand owners perceive us as a fantastic marketing opportunity and testbed for innovative products.

PRODUCT

User-friendly Approach
Easy-to-use Campaign Settings Interface

We’re the first to market & doing it right!

  • 1st in South East Asia to own the Micro Gesture Interactive Motion solution.
  • Enhanced your brand presence with entertainment.
  • Better brand influences & brand recall with high impact Interactive Gamification Campaigns.
  • Drive more sales & positive response.
  • Users compete publicly (Offline) driving intense virality, or participate at home (Online).

Modular, Customisable, Plug-ins

TRACTION

Feb 2020

  • The first project in Jakarta, CNY 2020 Campaign
  • Distributed over RM10k worth of cash vouchers

Track Record
Developed Gamification Campaigns for Herbaline Wellness Group, continuously 2 years. And are developing 2021 campaign for the 3rd year.

CUSTOMERS

Potential Target Market

  • Shopping Mall
  • Branded Retails
  • Advertising Agencies & Event Organizers
  • TV Station
  • Mobile App (eHailing & Mcommerce)
  • Online Marketplace
BUSINESS MODEL

In SAAS solutions, the more subscribers, the lower the maintenance cost, the higher the profit margin. In addition, we will make the profit again when the customer renews from us next year.

We are working towards regional contents delivery station to speed up the content’s delivery & segmentize the collected data for better data analysis.

MARKET

Significant Traction:

  • 173 malls in Jakarta, 321 malls countrywide.
  • Over 1100 franchise​s
  • More than 200 tradeshows /year
  • 23% of the digital ad spending in Indonesia by the retail industry, an estimate will reach RM10 billion by the end of 2020.​
  • Beginning in Jakarta - 10M population.​
  • *The Indonesian government is planning to support the digitization of 8 million SMEs by 2020.

COMPETITION

We believe that the Digital Marketing space is huge enough for multiple players to thrive due to the low penetration rate. We are confident that we have a proven business model and we are the 1st & only platform with low start-up cost & fully customizable facilities, and a strong team to serve the market. Furthermore, we had stepped into SEA's largest market – Indonesia early this year (2020).

FUNDING

RewardinMe's first-round fundraising through pitchIN targets at RM2,000,000 for the development and marketing penetration usage. RewardinMe will further enhance the existing platform for 3rd parties integration convenient in order to bring additional revenue to the business in the future.

We are working towards a complete ecosystem for Digital Marketing. From Digital Campaign to Real Data Collecting to Multiple Channels Recruitment up to Customer Retention (CRM).

VISION

In order to achieve and develop the visionary for regional expansion in the next 3 to 5 years, RewardinMe will keep working with regional partners & setup local entities for better market recruitment & also tech support to integrators & marketing partners.

 

Investors

In order to become the regional MarTech Platform leader, we actively forging regional players as partners to further engage with local audiences & they are potentially our target mergers party within 5 years.

FOUNDERS

SeedDream an integrated Digital Creative Agency with strong business understanding and localized market knowledge. Lead by experienced members. Our goal is to help ambitious brands forge connected experiences with their audience to drive lasting brand engagement.

FEARLESS. RELENTLESS. COMMITTED. PEOPLE

Core values:
Be ambitious.
Be curious.
Be generous.
TEAM

Roy Tan
Infrastructure Developer

Jason Neo
Backend Developer

Elvin Tan
Frontend Developer

Roxas Ting
Frontend Developer

 


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04
SEP

Letter of Intent From our Indonesia client.

17 days ago by Steve Wan
draft

We would like to share happiness with all our potential investors. We had received a Letter of Intent from our Jakarta, Indonesia client which stated will continue using our solution to further engage with their customers.



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RISK WARNING


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Investments are speculative and carry high risks. To decrease exposure, these types of investments should only be made as part of a diversified portfolio. Spread your risks and only invest money that you can afford to lose. pitchIN wants all investors to understand these risks and make careful investment decisions. You are also encouraged to seek independent advice.